User:Freakdave: Difference between revisions
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* Extended [http://surreal64ce.wikidot.com/info:info Surreal64] (N64 emulator on XBOX) | * Extended [http://surreal64ce.wikidot.com/info:info Surreal64] (N64 emulator on XBOX) | ||
* Ported [https://www.emuxtras.net/forum/viewtopic.php?f=189&t=3543 Yabause CE] (Sega Saturn emulator) to XBOX | * Ported [https://www.emuxtras.net/forum/viewtopic.php?f=189&t=3543 Yabause CE] (Sega Saturn emulator) to XBOX | ||
* Ported countless open-source SDL games (e.g. Zelda - Oni Link Begins, Jump 'n' BumpX, etc..) to XBOX | * Ported countless open-source [https://web.archive.org/web/20121014020252/http://freakdave.xbox-scene.com/ SDL games] (e.g. Zelda - Oni Link Begins, Jump 'n' BumpX, etc..) to XBOX | ||
* Created Project Dash ([https://xbins.org/nfo.php?file=xboxnfo2181.nfo GUI frontend used in Yabause CE and partly 3dox]) | * Created Project Dash ([https://xbins.org/nfo.php?file=xboxnfo2181.nfo GUI frontend used in Yabause CE and partly 3dox]) | ||
* Ported [http://svn.huntsvegas.org/listing.php?repname=FakeGLx FakeGLx] and [http://svn.huntsvegas.org/listing.php?repname=xGLDirect xGLDirect] (Direct3D -> OpenGL wrapper) to XBOX | * Ported [http://svn.huntsvegas.org/listing.php?repname=FakeGLx FakeGLx] and [http://svn.huntsvegas.org/listing.php?repname=xGLDirect xGLDirect] (Direct3D -> OpenGL wrapper) to XBOX | ||
* Ported [http://svn.huntsvegas.org/listing.php?repname=IrrlichtX IrrlichtX] (graphics engine) to XBOX | * Ported [http://svn.huntsvegas.org/listing.php?repname=IrrlichtX IrrlichtX] (graphics engine) to XBOX | ||
* Contributed various speed up fixes to the XBOX port of the Playstation 1 emulator [https://github.com/freakdave/PCSX-ReloadedX-Stable PCSX-ReloadedX] | * Contributed various speed up fixes to the XBOX port of the Playstation 1 emulator [https://github.com/freakdave/PCSX-ReloadedX-Stable PCSX-ReloadedX] | ||
* Worked on and released Driving Strikers together with kazade and [[Simulant]] (https://reality-jump.itch.io/driving-strikers) | |||
* Created a small 3D homebrew demo with [[Simulant]] for the DreamDisc '24 game jam called Defuseball (https://freakdave.itch.io/defuseball) | |||
=== Current projects === | === Current projects === | ||
* Contribute code and bug fixes to [[Simulant]] | * Contribute code and bug fixes to [[Simulant]] | ||
* Dabbling with a custom Dreamcast framework |
Latest revision as of 11:16, 7 July 2025
Past projects
- Extended Surreal64 (N64 emulator on XBOX)
- Ported Yabause CE (Sega Saturn emulator) to XBOX
- Ported countless open-source SDL games (e.g. Zelda - Oni Link Begins, Jump 'n' BumpX, etc..) to XBOX
- Created Project Dash (GUI frontend used in Yabause CE and partly 3dox)
- Ported FakeGLx and xGLDirect (Direct3D -> OpenGL wrapper) to XBOX
- Ported IrrlichtX (graphics engine) to XBOX
- Contributed various speed up fixes to the XBOX port of the Playstation 1 emulator PCSX-ReloadedX
- Worked on and released Driving Strikers together with kazade and Simulant (https://reality-jump.itch.io/driving-strikers)
- Created a small 3D homebrew demo with Simulant for the DreamDisc '24 game jam called Defuseball (https://freakdave.itch.io/defuseball)
Current projects
- Contribute code and bug fixes to Simulant
- Dabbling with a custom Dreamcast framework